BunnyBatsCASTLE OF UNITY
BUNNYBATS · BY NATE MCCLENNEN

Every painting
opens a universe.

Explore Nate’s framed artwork with the BunnyBats court. Your first doorway is Steve Bunny: jump into the big painting in the main hall to fall into the Swamp of Illusions, a 3D jungle-bog world. Use Portals to connect more paintings to your games.

FREE 3D MOVEMENT67 COURT CHARACTERSCASTLE UNITY CODEX
Hanging the paintings…
Drag the compass with a mouse or touch to move it anywhere on the screen. When focused, use arrow keys to move it, Shift and arrows for larger steps, and Home to reset its position. Escape cancels a drag.
YOUR DRAWINGS, YOUR FIGHTERS

Choose your BunnyBat.

Every character can explore and battle. Your Cosmos animations bring each drawing to life as it walks, jumps, greets, dances, and reacts. Resident characters walk in the open galleries or Sacred Fractal Temple. Each resident card shows its home; Find in castle takes you nearby. WIZZO uses your seven real uploaded animations. Open the Castle Unity Codex to see every room, artwork placement, and the latest court additions.

Opening the full court…

YOUR DRAWINGS · LIVING RELICS

Place a floating relic.

Choose a drawing to float ahead of you, surrounded by soft smoke and rainbow sparks. Stand on a clear castle floor. Your placements are saved in this browser.

Choose a relic

0 relics placed

Use the Relics button while exploring to choose another relic. H holds or resumes a pose.
THE CASTLE COLLECTION

A castle with secrets.

↑ NORTH · Drawn Crown   ↓ SOUTH · Garden   ← WEST · Spell Archive   → EAST · Many Faces

Six original rooms, two hidden art chambers, and a new second-floor gallery. Follow the east exit of Many Faces into the 10-stage Rainbow Road, or choose it here. Touch each arrow checkpoint in order; the summit unlocks the upper gallery. The first living painting waits on the west wall of the Gallery of the Drawn Crown: G → 🫠 DMT.

CASTLE COMPANION

A friend in the gallery

FROM NATE'S ORIGINAL COLLECTION

An illuminated vision

Original artwork by Nate McClennen

A FRIENDLY CHALLENGE

Invite a resident.

An accepted invitation takes you into the Infinite Clash arena for three-stock platform battles. When your rounds end, you return automatically to the Castle lobby.

Choose your rounds. Playing without a wager is always welcome.

The winner receives both stakes. A tied series or leaving early returns the stakes. Your character-selection key history stays the same.

THE CIRCLE IS COMPLETE

A new champion.

death means transformation

MAKE YOURSELF AT HOME

Walk. Jump. Phase.

W A S DMove freely in 3D

SPACEJump · press again in the air for a double jump

JQuick attack

KHeavy launch attack

LSpecial energy orb

SHIFTHold your shield

RDodge dash

ETalk, inspect artwork, or awaken the passive Purple Deity boss

1–4Use your four attacks after the Purple Deity becomes aggressive

PTurn wall editing on or off

FStart a battle in the current room

GOpen your 11-slot motion wheel · choose 🫠 DMT near living art to phase into a secret room

1–7WIZZO outside boss combat: crouch, jump, ground fire, energy, kick, staff fire, walk

CWIZZO: hold a crouch

DRAG / SCROLLOrbit / zoom the camera

Use the Relics button or Codex → Relics to choose one of the six supplied drawings. Choose Place in world to float it ahead of you with smoke and rainbow particles. Placements are saved in this browser. H holds or resumes your current animation pose. Open the NPC Animation Lab ↗

Rainbow Road climbs to the new second floor in 10 stages. Six flights of artwork-skinned rainbow stairs disappear after you touch them, then return. Arrow pads save checkpoints in order. Falls and Return to checkpoint give unlimited retries. Complete the course to unlock the upper gallery in Rooms.

Battles use damage percentages: the more damage you carry, the farther a hit launches you. Crossing an arena's edge costs a stock. Last fighter standing wins. Collect the floating dream keys as you explore.

Press P or choose Edit walls to turn on wall editing. Click a wall painting to select its frame, then drag the picture to move it or drag its edges and corners to resize. Choose Duplicate for a matching copy above it, fitted into clear space on the same wall. If no readable copy fits, the wall stays unchanged. Choose Edit artwork to replace the picture in the Codex, or click an open wall to add art. Press P again or choose Editing walls to return to exploring. Finished edits autosave in this browser; Save layout confirms the save and Download layout backup keeps a copy.

The court waves, hops, dances, and zooms around its galleries. Approach a character to be greeted, or watch friends respond to one another. Use the Cosmos wheel to play 11 motions at a time. Choose a category to refill unpinned slots, or use the animation chooser to find any of the 41 motions. Pin up to 11 favorites to keep their positions across categories; your pins are saved in this browser. Switch Loop on to keep your chosen motion playing. Choose Hold pose or press H to freeze the current animation frame while you move and jump. Press H again or choose Resume animation to continue. New motions, reactions and doorways release the hold. Gentle motion calms optional movement while keeping combat reactions clear.

The Court of Cosmic Fools and the Dream Loom are stitched from your art. A DMT doorway works in both directions. Try other motions anywhere; only a matching emoji at a living painting opens that secret.

Approach a framed character portrait to jump into its artwork and emerge as that character. Walk away before returning to the same portrait. Talk to a resident with E and choose Invite to Infinite Clash for 1–9 rounds, with an optional key wager.

Archived Alpha build ↗ Archived Beta build ↗